Dhalven Miomar

Description:

Dhalven Miomar; Human Exp6/Ari2: CR 7; ECL 6; Size M; HD 4d6 + 2d8; hp 23; Init +0; Spd 30 ft; AC 19, touch 12, FF 19; BAB +5; Grapple +6; Atk: +7 melee (1d6 + 2/crit 18-20, Sabre +1), +6 melee (1d3 + 1, Unarmed); AL N; SV Fort +2, Ref +2, Will +10; Str 12, Dex 11, Con 10, Int 17, Wis 14, Cha 18.

Languages spoken: Common, Dwarven, Elven, Gnome, Halfling, Draconic, Aquan, Sylvan

Skills and Feats: Appraise +9, Bluff +13, Concentration +5, Diplomacy +24, Forgery +6, Gather Information +11, Handle Animal +6, Intimidate +15, Knowledge (Geography) +8, Knowledge (Local) +10, Knowledge (Nature) +5, Knowledge (Nobility) +8, Profession (Innkeeper) +9, Profession (Scribe) +5, Ride +3, Sense Motive +11, Speak Language +3; Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Martial Weapon Proficiency, Master Manipulator, Negotiator, Persuasive, Shield Proficiency, Simple Weapon Proficiency, Skill Focus.

Possessions: , Sabre +1, Cloak of protection +2, Chainmail +2.

Bio:

Lord of the Merchant’s Guild, Dhalven is a gifted public speaker.

Dhalven Miomar

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