Character Creation


Character Creation

Publications to be used are listed below.

  • Pathfinder Roleplaying Game Core Rulebook
  • Pathfinder Roleplaying Game Bestiary
  • Pathfinder Roleplaying Game: GameMastery Guide
  • Pathfinder Roleplaying Game: Advanced Player’s Guide
  • Pathfinder Roleplaying Game: Bestiary 2
  • Pathfinder Roleplaying Game: Ultimate Magic
  • Pathfinder Roleplaying Game: Ultimate Combat
  • Pathfinder Roleplaying Game: Bestiary 3
  • Pathfinder Roleplaying Game: Ultimate Equipment
  • Pathfinder Roleplaying Game: NPC Codex
  • Pathfinder Roleplaying Game: Ultimate Campaign
  • Pathfinder Roleplaying Game: Bestiary 4
  • Pathfinder Roleplaying Game: Strategy Guide
  • Pathfinder Roleplaying Game: Advanced Class Guide
  • Pathfinder Roleplaying Game: Monster Codex
  • Pathfinder Roleplaying Game: Occult Adventures
  • Pathfinder Roleplaying Game: Bestiary 5
  • Pathfinder Roleplaying Game: Ultimate Intrigue
  • Pathfinder Roleplaying Game: Horror Adventures
  • Pathfinder Roleplaying Game: Villain Codex
  • Pathfinder Roleplaying Game: NPC Guide
  • Pathfinder Player Companion Books: All
  • Pathfinder Campaign Setting Books: All
  • Savage Tidings

Any exceptions must be pre-approved by the GM.

The Pathfinder Reference Document is a great site to find links to any of the references above.

Available PC Races
Available PC classes, archetypes, and variants



Abilities: Purchase: Each character receives a number of points to spend on increasing his basic attributes. In this method, all attributes start at a base of 10. A character can increase an individual score by spending some of his points. Likewise, he can gain more points to spend on other scores by decreasing one or more of his ability scores. No score can be reduced below 7 or raised above 18 using this method. See Table 1–1 for the costs of each score. After all the points are spent, apply any racial modifiers the character might have.

Hit Points: Max for 1st Lvl
Savage Tide specific feats

Starting Money Max allowed by class, but spend all of it

Stumped for a name? Look here!!

Character Background:

I need at least a paragraph on why your character has taken up a life of adventuring as opposed to being a fisherman or something. Maybe revenge or family tradition is the characters motivation. This campaign assumes that the starting characters are Senghor natives, and as such you can expect to know a fair amount in advance of the city. This Wiki presents everything you’ll need to know about your home town, from an exhaustive list of every major shop and tavern to the names of famous locals and the rumors currently circulating in the streets and taprooms.

Character Background Questionnaire

Each district has an associated feat— district feats are slightly better than standard feats. Think of them as a small bonus to your character for picking a home that matches his temperament and interests. These feats are a bonus to feats normally allowed in character creation.

Characters also have the option of having an affiliation to one of the various organizations in Sasserine. Each of these groups has its benefits, not belonging to an organization may impact character opportunities. Individual affiliations will be kept secret at the players discretion.

Character Creation

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